AI Insights · Timothy · July 2024
Top 5 Boxing Games Performance in Czech Republic: Q2 2024
An overview of the performance of the top 5 boxing games on a unified platform in the Czech Republic during the second quarter of 2024, including trends in downloads, revenue, and weekly active users.
The second quarter of 2024 saw varied performance metrics for the top 5 boxing games in the Czech Republic, as tracked by Sensor Tower. Here’s a closer look at the trends in downloads, revenue, and weekly active users for these popular apps.
EA SPORTS™ UFC® 2 from Electronic Arts showed a steady increase in downloads, peaking at 804 in mid-April and maintaining an average of around 650 per week through June. Revenue peaked in the week of April 8 at $203, with a notable dip in mid-May but recovering to around $90-$100 by the end of June. Weekly active users fluctuated slightly but remained stable around 4K, with a peak of 4548 in mid-April.
I, The One - Fighting Games by Azur Interactive Games Limited experienced a varied trend in downloads, reaching a high of 888 in late May before dropping to around 300-500 in June. Revenue showed a significant spike in early June, peaking at $143, while weekly active users saw a decline from 2063 at the start of April to 1657 by the end of June.
Arm Wrestling Master from GOODROID,Inc. had a strong start in April with 1007 downloads but saw a decline to around 400-500 in subsequent weeks. Weekly active users followed a similar pattern, starting at 3730 and stabilizing around 2500-3000 towards the end of the quarter.
Real Boxing 2 by Vivid Games S.A. maintained a consistent download rate, averaging around 300 per week with a slight increase in late June. Revenue peaked at $311 in early May, and weekly active users saw a gradual decline from 989 in early April to 622 by the end of June.
Punchy Race: Run & Fight Game by AI Games FZ showed a mixed trend in downloads, with a peak of 484 in early June followed by a drop to 135 by the end of the month. Weekly active users saw growth from 706 in early April to a peak of 1000 in mid-June, before dropping to 653 by the end of the quarter.
These insights provide a snapshot of the performance of these top boxing games in the Czech Republic. For more detailed analytics and insights, visit Sensor Tower.